The co-creator of the original Fallout game, Tim Cain, has put forward a theory on why there are so few Vault-Tec Vaults in the series. According to Cain, Vault-Tec had planned to create 1,000 Vaults, however, only about a tenth of that number was created. “Vault-Tec, they didn’t build all 1,000 Vaults. They didn’t even come close,” Cain theorized. Additionally, Cain points out that some of the Fallout games show Vaults still under construction when the bombs fell, implying that they had intended to build all 1,000 Vaults but just never got the chance.
Cain further explained that since the America of Fallout consisted of thirteen commonwealths, there should be about 20 Vaults per state. Although there are over 50 states in the game, in the state of California alone, we’ve already seen around 10 Vaults. This is not to say that the number of Vaults is evenly distributed, as bigger states would logically have more and smaller states fewer.
Throughout the games and TV show, Vault-Tec is portrayed as being corrupt and incompetent. Cain notes that it was established they were underbid when they proposed to the US government that they would build the Vaults, which could explain why the company did not manage to complete them all.
While the insights provided by Cain are speculative, he insists that none of it is considered canon until it is confirmed by Bethesda. Fans of the Fallout series continue to be captivated by both the lore and mechanics of the game, making it one of the most enduring series in modern gaming
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